After all those corridors and vents it's a breathtaking moment of openness, one that later games like Oblivion and Fallout 3 would recreate.īefore long you're shooting aliens, often back in corridors, but Unreal's beginning sets up a tension the rest of the game benefits from. You're in a canyon that's been carved up by the crash landing, and there's a rabbity alien hopping around at your feet. The sky is bright, with a huge moon hanging low. Shortly after that you make it out of the ship, stepping onto an alien world. All that shooting doesn't help, and when the door finally rises all you see is dismembered body parts and a glimpse of a long-haired alien leaving the scene. There are voices and swearing from the other side, then flashes as guns go off. But while the one behind you locks itself, the one ahead is jammed inches off the floor. There's a blast door ahead of you, and one behind. During all this you hear more screaming in the distance, Unreal's excellent 3D sound doing as much work as its groundbreaking 3D graphics. You make your way through the rupturing, exploding guts of this prison ship, crawling through vents and hunting for med packs (you start at one-third health thanks to the crash). There's a roar and scream in the distance, and as you step out a robotic voice declares that "Prisoner 849 is escaping." You come to in a prison cell on a wrecked spaceship, the door open and the other prisoners dead. Unreal's first map is its most intense, in spite of the lack of pew-pew action. You only need to shoot once in the entire opening level of Unreal, and that's to break the glass on the emergency exit control.
#Ut2004 clan lord Pc#
ReadMe created by NC3's ReadMe Generator.Great moments in PC gaming are bite-sized celebrations of some of our favorite gaming memories. Trademarks and trade names are properties of their respective owners. UnrealĪnd the Unreal logo are registered trademarks of Epic Megagames, Inc. Unreal® Tournament 2004 (c)2004 Epic Megagames, Inc.
#Ut2004 clan lord archive#
You MAY distribute this level through any electronic network (internet (web/ftp),įIDO, local BBS etc.), provided you include this file and leave the archive intact. Other electronic medium that is sold for money without my explicit permission! You are NOT allowed to commercially exploit this level, i.e. This level is copyright 2005, by Lord Simeon and PostPunk.Īuthors may NOT use this level as a base to build additional levels without explicit PostPunk is especially proud of the way the trees look in this level. Thanks to all the UCMP team for beta testing and generally being good sports during the construction of this level. Upon arrival you're bound to wonder what the hell the Elders were thinking, 'cause it looks like all their children want to do is blow stuff up. Their final solution? A planet designed specifically for educating the kiddies. The Council of Galactic Elders have suffered with school overcrowding for eons upon eons. *.u, *.int, and *.ini files go in System\ The console, or select the Map in a Botmatch or an Internet game. (see guide below), then either doubleclick on it, or type open ONS-UCMP-ABC in Store the *.unr or *.ut2 file in your Maps\ directory along with the others
#Ut2004 clan lord code#
Lord Simeon - Level Design, Custom Models, Codingīlitz - Team Color Code for xTeamStaticMeshes and mutator for custom cores and nodes.Įditor(s) Used: UEd, 3DSMax 5, Photoshop CS, Illustrator CS, Wood Workshop ReadMe for ONS-UCMP-ABC for Unreal Tournament 2k4ĮMail Address: and Read below for more information on the specific maps. This pack includes 14 Unreal Tournament 2004 maps which include several different gametypes. UT2004 - The Ultimate Community Map Pack Volume #1